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Loop Dungeon Incremental Guides · Last updated 10/20/2026

Loop Dungeon Incremental Patch Notes Timeline

Official Playsect update timeline from Playtest through launch on 2026-10-19, with Steam News links, demo save rules, and day-one patches.

10/20/2026 Last updated: 10/20/2026 4 min read

FAQ

When did Loop Dungeon Incremental release?
Steam lists release date 2026-10-19. Playsect’s OUT NOW announcement matches that day.
What was the launch price?
On 2026-10-20 the Steam store showed $4.99 USD with a 10% launch discount ($4.49 while the sale applies). Confirm live price on the store page before buying.
Does Demo progress carry to the full game?
Yes for Demo 0.9.0 and later (one-time transfer). Older demo saves get one-time resource compensation instead. See our demo save transfer guide and the 2026-09-13 release-date announcement.
What changed on launch day besides content?
Three Steam posts on 2026-10-19: full release (Rogue, Priest Activate, more bosses/levels), Smart App Control / il2cpp workaround, and a small patch fixing wrong tooltip info.
Was there a July 2026 update?
Yes — the 2026-07-10 small update added background running mode and an auto-pickup reward skill, plus UI and pathfinding tweaks.
What was version 0.1.8?
Released 2026-06-22: ultrawide support, clearer Prestige info, skill tooltips showing upgrade currency type, translation updates.
Did the Playtest save to the full game?
No. Playtest news (2026-05-03) stated save data will NOT carry over to the full release.
How often will this page update?
Last checked 2026-10-20 against Steam news (eight posts, nothing newer). When Playsect posts a new Steam announcement, it is added here after the next news check and the page date is updated.

What is the release date and price?

Loop Dungeon - Incremental launched on Steam on 2026-10-19. Playsect announced a 10% launch discount in Steam News; on 2026-10-20 the store showed $4.99 base and $4.49 while the 10% offer applies. Always confirm the live price on the Steam store page before purchase.

Launch content highlights (official): new hero Rogue (Blink Attack), new Priest Activate skill, and more bosses and levels versus the Demo — see the 2026-10-19 OUT NOW post below.

Official timeline (Playtest → launch)

All figures below are from 2026-10-20. Steam lists eight news posts for this app; the table includes each one plus Playsect’s itch.io demo devlog.

Date Event Highlights (faithful summary) Source
2026-05-03 Playtest live “1 levels / 2 heroes”; no achievements; save will NOT carry over to full release. Loop Dungeon Playtest is live (2026-05-03)
2026-06-06 Steam Demo Free Demo; auto-battler + manual clicking, prestige, skill trees. Loop Dungeon - Incremental: Free Demo is NOW AVAILABLE! (2026-06-06)
2026-06-12 itch.io devlog “Loop Dungeon - Incremental Demo is out!” (HTML5 demo page). itch.io devlog
2026-06-22 0.1.8 Ultrawide; “Prestige Info adjusted, more clearer than before”; node tooltips show upgrade cost type; translation updates. New Release 0.1.8 (2026-06-22)
2026-07-10 Small update Background running mode; auto-pickup reward skill; node color contrast; pathfinding; misc fixes. Loop Dungeon - Incremental - Small Update / Patch Notes (2026-07-10)
2026-09-13 Release date set Launch 2026-10-19; 10% launch discount; Demo 8,500+ players; Demo save rules (pre-0.9.0 compensation vs 0.9.0+ full transfer, one-time). Loop Dungeon - Incremental — Release Date Announcement! (2026-09-13)
2026-10-19 Full release “Loop Dungeon - Incremental Is OUT NOW!” — Rogue, Priest Activate, more bosses/levels; 10% launch discount called out again. Loop Dungeon - Incremental Is OUT NOW! Begin Your Endless Dungeon Adventure (2026-10-19)
2026-10-19 il2cpp / Smart App Control Crash: “Fatal error: Failed to load il2cpp” on some Windows 11 PCs; Unblock files + update security intelligence; code signing planned. [IMPORTANT] Windows 11 Smart App Control Issue (Failed to load il2cpp) (2026-10-19)
2026-10-19 Launch-day patch “Fixed wrong tooltip info bug.” + other minor fixes. Tooltip info bug fixed (2026-10-19)

Demo save migration (2026-09-13 announcement)

Playsect’s release-date post is the authoritative save policy:

  • Demo before 0.9.0: saves cannot transfer directly; one-time resource compensation with a single prompt (claim compensation + new game, or skip and new game).
  • Demo 0.9.0+: full transfer on first full-game launch (one-time); playing Demo afterward does not overwrite the full save.

We expanded that into demo save transfer. Playtest builds remain excluded: “Save data will NOT carry over” (2026-05-03).

Launch-day Windows crash

If Smart App Control blocks GameAssembly.dll, follow Playsect’s unblock steps in failed to load il2cpp — same text as the 2026-10-19 Smart App Control post.

Living document

For achievement and level data tied to post-launch balance, see achievements and levels and areas. General buying context: system requirements and redeem codes explained (this Steam game is not a mobile codes title).

Sources and verification

Official = Steam store, news, screenshots and statistics · Developer = Playsect’s own replies · Player reports = reviews and discussions, treated as anecdotes.

Item Source Type Verified
Eight-post Steam news timeline Steam news for app 4621970 Official 2026-10-20
itch.io 2026-06-12 devlog playsect-ok.itch.io Developer 2026-10-20
Release date & price Steam store page Official 2026-10-20

Store: Loop Dungeon - Incremental on Steam.

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