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Loop Dungeon Incremental Guides · Last updated 10/20/2026

Loop Dungeon Incremental: All 29 Achievements & Rates

Full list of all 29 Steam achievements with English unlock conditions and global unlock rates snapshot from 2026-10-20.

10/20/2026 Last updated: 10/20/2026 5 min read

FAQ

How many achievements does Loop Dungeon Incremental have?
The Steam app (4621970) lists 29 achievements. The Playtest build had none, per Playsect’s 2026-05-03 announcement.
Where do the global unlock rates come from?
From Steam’s public achievement statistics for gameid 4621970, captured on 2026-10-20. These are community-wide percentages, not your personal progress.
Do achievement unlock rates change over time?
Yes. Steam recalculates global percentages as players unlock achievements. Treat the numbers here as a dated snapshot unless we update lastModified.
Why do some players say achievements do not count?
A Steam discussion thread titled “achievement dont count!?” exists (community report, 2026-10-20). Playsect has not posted an official fix or explanation in Steam News as of our verification date — treat it as unconfirmed.
Which achievement is the rarest on Steam right now?
On the 2026-10-20 snapshot, Warrior Mastery (13.6% global) is the lowest listed rate; Clear Level 10 is next at 14.1%.
What does Reborn mean?
Steam text: “Complete your first prestige.” Global unlock rate was 73.1% on 2026-10-20. Our prestige page lists what is and is not verified.
Are hero unlock achievements tied to a fixed order?
Ranked by how many players have earned each achievement: Warrior, then Archer, Rogue, Priest, and Mage (2026-10-20 snapshot). That is a population snapshot, not the order in which any one player unlocks heroes.
Do Demo saves earn full-game achievements?
Achievements are a Steam full-app feature; Demo transfer rules are separate. See our demo save transfer guide for what Playsect confirmed about saves.

How many achievements are there?

Loop Dungeon - Incremental ships with 29 Steam achievements on the full app (4621970). Playsect’s Playtest announcement (2026-05-03) stated that early Playtest builds had no achievements. Every entry below matches Steam’s global stats as of 2026-10-20; percentages will drift as more players unlock them.

For level-by-level clear rates (same data, different lens), see Levels and areas guide. Launch-day patches and news are on Patch notes timeline.

Complete list (global unlock rate, high to low)

Percentages are global Steam unlock rates from Steam’s public achievement statistics, snapshot 2026-10-20. Condition text is the English string Steam pairs with each achievement name.

Achievement Condition (English) Global unlock %
Unlock Warrior Unlock the Warrior hero. 94.6
Apprentice Unlock your first skill node. 94.3
Mastery Max out a skill node. 92.4
First Run Start your first run into the dungeon. 91.1
Unlock Archer Unlock the Archer hero. 89.6
Clear Level 1 Clear dungeon level 1. 89.0
Unlock Rogue Unlock the Rogue hero. 81.9
Unlock Priest Unlock the Priest hero. 76.6
Clear Level 2 Clear dungeon level 2. 74.2
Reborn Complete your first prestige. 73.1
Clear Level 3 Clear dungeon level 3. 59.9
Unlock Mage Unlock the Mage hero. 58.7
Clear Level 4 Clear dungeon level 4. 47.7
Clear Level 5 Clear dungeon level 5. 38.8
Clear Level 6 Clear dungeon level 6. 31.5
Priest Branch Ready Upgrade all Priest skill nodes to level 1. 28.7
Clear Level 7 Clear dungeon level 7. 26.5
Mage Branch Ready Upgrade all Mage skill nodes to level 1. 25.6
Clear Level 8 Clear dungeon level 8. 21.0
Rogue Branch Ready Upgrade all Rogue skill nodes to level 1. 20.7
Warrior Branch Ready Upgrade all Warrior skill nodes to level 1. 19.9
Archer Branch Ready Upgrade all Archer skill nodes to level 1. 19.2
Priest Mastery Max out all Priest skill nodes. 18.9
Archer Mastery Max out all Archer skill nodes. 18.1
Mage Mastery Max out all Mage skill nodes. 17.8
Clear Level 9 Clear dungeon level 9. 17.6
Rogue Mastery Max out all Rogue skill nodes. 17.4
Clear Level 10 Clear dungeon level 10. 14.1
Warrior Mastery Max out all Warrior skill nodes. 13.6

What do unlock rates suggest about heroes?

Ranked by how many players have earned each achievement: Warrior (94.6%) → Archer (89.6%) → Rogue (81.9%) → Priest (76.6%) → Mage (58.7%). This is a population snapshot on 2026-10-20, not the order in which any one player unlocks heroes. It does not prove in-game node costs or mandatory sequence—only what the Steam player population had already unlocked by that date.

Hero role pages and verified tooltips live under Heroes section. Rogue and Priest’s launch features are summarized in Patch notes timeline.

Branch Ready vs Mastery (derived ratios)

For each hero, Branch Ready means all that hero’s skill nodes at least level 1; Mastery means all maxed. Dividing Mastery ÷ Branch Ready on the same snapshot shows what share of players who hit Branch Ready also finished Mastery:

Hero Branch Ready % Mastery % Mastery ÷ Branch Ready (derived)
Priest 28.7 18.9 65.9%
Mage 25.6 17.8 69.5%
Rogue 20.7 17.4 84.1%
Warrior 19.9 13.6 68.3%
Archer 19.2 18.1 94.3%

These ratios are derived from unlock rates, not statements from Playsect.

Prestige and progression milestones

Reborn (“Complete your first prestige.”) sat at 73.1% global on 2026-10-20 — slightly below Clear Level 2 (74.2%) and above Clear Level 3 (59.9%) on the same snapshot. That pattern is descriptive only; we do not have an official prestige rules list in Steam News.

General progression achievements cluster near the top: Apprentice (94.3%), Mastery for any single node (92.4%), and First Run (91.1%).

Reports that achievements “do not count”

If Steam blocks the game entirely, achievement progress is moot until launch works — see Failed to load il2cpp fix for the official Smart App Control workaround.

Sources and verification

Official = Steam store, news, screenshots and statistics · Developer = Playsect’s own replies · Player reports = reviews and discussions, treated as anecdotes.

Item Source Type Verified
29 achievements + global % Steam global achievement statistics Official 2026-10-20
English condition lines Steam achievement display strings Official 2026-10-20
Playtest had no achievements Loop Dungeon Playtest is live (2026-05-03) Official 2026-10-20
“Achievements don’t count” Steam discussions title snapshot Player reports 2026-10-20
Store context Steam store page Official 2026-10-20

Unlock percentages are a snapshot and will change; we will refresh this table when we re-pull the API after major patches.

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